vo_vdpau: Use lock display synchronization for some vdpau calls vo_vdpau: vdpau API version : 1 vo_vdpau: vdpau implementation description : NVIDIA VDPAU Driver Shared Library 270.41.06 Mon Apr 18 15:13:22 PDT 2011 vo_vdpau: maximum video surface size for chroma type 4:2:2 is 4096x4096 vo_vdpau: maximum video surface size for chroma type 4:2:0 is 4096x4096 vo_vdpau: maximum output surface size is 8192x8192 vo_vdpau: using 4 output surfaces for display queue vdr-sxfe 1.0.90-cvs (build with xine-lib 1.1.90, using xine-lib 1.1.90) Post plugins: tvtime:method=use_vo_driver Automatic reconnection enabled Audio driver: alsa video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: vo_vdpau: vdpau_alloc_frame video_out_vdpau: clear surface: 10 video_out_vdpau: clear surface: 11 video_out_vdpau: clear surface: 12 video_out_vdpau: vo_vdpau: recreate mixer to match frames: width=720, height=576, chroma=0 vo_vdpau: deinterlace: none vo_vdpau: set_scaling_level=0 vo_vdpau: enabled features: inverse_telecine=0 vo_vdpau: disable noise reduction. vo_vdpau: disable sharpness. vo_vdpau: vdpau_update_csc: hue=0.000000, saturation=1.000000, contrast=1.000000, brightness=0.000000, color_standard=0 studio_levels=0 vo_vdpau: skip_chroma = 1 vo_vdpau: background_color = 0 video_out_vdpau: vo_vdpau: output_surface size update vdpau_set_property: property=8, value=100 vdpau_set_property: property=2, value=0 vo_vdpau: vdpau_update_csc: hue=0.000000, saturation=1.000000, contrast=1.000000, brightness=0.000000, color_standard=0 studio_levels=0 video_out_vdpau: vo_vdpau: VO_STILL_IMAGE vdpau_set_property: property=3, value=100 vo_vdpau: vdpau_update_csc: hue=0.000000, saturation=1.000000, contrast=1.000000, brightness=0.000000, color_standard=0 studio_levels=0 vdpau_set_property: property=5, value=0 vo_vdpau: vdpau_update_csc: hue=0.000000, saturation=1.000000, contrast=1.000000, brightness=0.000000, color_standard=0 studio_levels=0 vdpau_set_property: property=24, value=0 vo_vdpau: disable sharpness. vdpau_set_property: property=25, value=0 vo_vdpau: disable noise reduction. vdpau_set_property: property=4, value=100 vo_vdpau: vdpau_update_csc: hue=0.000000, saturation=1.000000, contrast=1.000000, brightness=0.000000, color_standard=0 studio_levels=0 vdpau_set_property: property=1, value=0 video_out_vdpau: clear surface: 13 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 460x71@1460,0 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[1] rle unscaled ycbcr 1641x286@140,740 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] create render surface 720x576 video_out_vdpau: overlay[0] put ycbcr 0,0:460,71 video_out_vdpau: overlay[1] create render surface 1641x286 video_out_vdpau: overlay[1] put ycbcr 0,0:1641,286 video_out_vdpau: overlay output 1780x1026 -> 140,0:1920,1026 video window 240,0:1680,1080 video_out_vdpau: overlay create output surface 1780x1026 video_out_vdpau: overlay init output surface 1780x1026 video_out_vdpau: overlay[0] render 460x71 -> 1320,0:1780,71 video_out_vdpau: overlay[1] render 1641x286 -> 0,740:1641,1026 video_out_vdpau: vo_vdpau: output_surface size update video_out_vdpau: vo_vdpau: VO_STILL_IMAGE [?25l[?1c[9;0][?25h[?0cvideo_out_vdpau: clear surface: 10 vdpau_set_property: property=0, value=1 vo_vdpau: deinterlace: temporal_spatial video_out_vdpau: clear surface: 17 video_out_vdpau: overlay begin video_out_vdpau: overlay[1] destroy render surface video_out_vdpau: vo_vdpau: output_surface size update video_out_vdpau: vo_vdpau: VO_STILL_IMAGE video_out_vdpau: clear surface: 15 video_out_vdpau: clear surface: 19 video_out_vdpau: clear surface: 20 video_out_vdpau: clear surface: 21 video_out_vdpau: clear surface: 22 video_out_vdpau: clear surface: 23 video_out_vdpau: clear surface: 24 video_out_vdpau: clear surface: 25 video_out_vdpau: clear surface: 26 video_out_vdpau: clear surface: 27 video_out_vdpau: clear surface: 28 video_out_vdpau: clear surface: 29 video_out_vdpau: vo_vdpau: output_surface size update video_out_vdpau: clear surface: 30 video_out_vdpau: vo_vdpau: output_surface size update video_out_vdpau: clear surface: 31 video_out_vdpau: clear surface: 32 video_out_vdpau: clear surface: 33 video_out_vdpau: clear surface: 34 video_out_vdpau: clear surface: 12 video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: clear surface: 10 video_out_vdpau: clear surface: 13 video_out_vdpau: clear surface: 11 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] destroy render surface video_out_vdpau: overlay[0] create render surface 1641x845 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 0,0:1920,1080 video_out_vdpau: clear surface: 17 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 0,0:1920,1080 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 1641x845@140,100 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:1641,845 video_out_vdpau: overlay output 1641x845 -> 140,100:1781,945 video window 240,0:1680,1080 video_out_vdpau: vo_vdpau: update_frame - destroy surface vdpau_set_property: property=0, value=0 vo_vdpau: deinterlace: none video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: overlay begin video_out_vdpau: vo_vdpau: soft_surface size update video_out_vdpau: vo_vdpau: update_frame - destroy surface vdpau_set_property: property=0, value=1 vo_vdpau: deinterlace: temporal_spatial video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface video_out_vdpau: vo_vdpau: update_frame - destroy surface vdpau_set_property: property=0, value=0 vo_vdpau: deinterlace: none vdpau_set_property: property=0, value=1 vo_vdpau: deinterlace: temporal_spatial video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 360x71@1560,0 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[1] rle unscaled ycbcr 1920x40@0,1040 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:360,71 video_out_vdpau: overlay[1] create render surface 1920x40 video_out_vdpau: overlay[1] put ycbcr 0,0:1920,40 video_out_vdpau: overlay output 1920x1080 -> 0,0:1920,1080 video window 240,0:1680,1080 video_out_vdpau: overlay destroy output surface video_out_vdpau: overlay create output surface 1920x1080 video_out_vdpau: overlay init output surface 1920x1080 video_out_vdpau: overlay[0] render 360x71 -> 1560,0:1920,71 video_out_vdpau: overlay[1] render 1920x40 -> 0,1040:1920,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[1] destroy render surface video_out_vdpau: overlay begin video_out_vdpau: overlay[0] rle unscaled ycbcr 360x71@1560,0 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[1] rle unscaled ycbcr 1920x160@0,920 extend 0x0 hili rect -1,-1--1,-1 video_out_vdpau: overlay[0] put ycbcr 0,0:360,71 video_out_vdpau: overlay[1] create render surface 1920x160 video_out_vdpau: overlay[1] put ycbcr 0,0:1920,160 video_out_vdpau: overlay output 1920x1080 -> 0,0:1920,1080 video window 240,0:1680,1080 video_out_vdpau: overlay init output surface 1920x1080 video_out_vdpau: overlay[0] render 360x71 -> 1560,0:1920,71 video_out_vdpau: overlay[1] render 1920x160 -> 0,920:1920,1080 video_out_vdpau: overlay begin video_out_vdpau: overlay[1] destroy render surface